

Life-Prolonging Methods Life-Prolonging Methods

DMG dealt by Sprout is considered Elemental Skill DMG.

If another Sprout effect is triggered during its initial duration, the initial effect will be removed. If one of your party members has triggered Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon reactions before the Floral Ring returns, it will grant the character the Sprout effect upon return, which will continuously deal Dendro DMG equivalent to 40% of Collei's ATK to nearby opponents for 3s. When Sucrose triggers a Swirl effect, all characters in the party with the matching element (excluding Sucrose) have their Elemental Mastery increased by 50 for 8s. This effect can be triggered once every 3s. Some talents have special effects when an Elemental Reaction is triggered.Īfter a character connected to the Jinni triggers an Electro-Charged, Superconduct, Overloaded, Quicken, Aggravate, Hyperbloom, or an Electro Swirl or Crystallize reaction, the CD of Spirit-Warding Lamp: Troubleshooter Cannon is decreased by 1s. The stats of the character that produced the initial aura is not considered. The effects of Elemental Reactions scale off of the stats of the character who triggers the reaction.

The Additive Base DMG Bonus provided by Spread is slightly higher than that of Aggravate.However, they provide a Additive Base DMG Bonus that adds onto base DMG in the DMG formula, instead of multiplying DMG like Amplifying Reactions. Additive Reactions also increase the DMG of the hit that triggers it without dealing DMG of its own.1.5× reactions will tend to preserve the initial element for multiple hits, while 2× reactions will tend to immediately remove the initial element.ĭamage considers additional multiplier of 2 along with additional multiplier from elemental mastery.ĭamage considers additional multiplier of 1.5 along with additional multiplier from elemental mastery.Īdditive Reactions include Spread and Aggravate.The percentage can be seen in-game in the Details section of the Attributes page. The damage is multiplied again by a percentage determined by the Elemental Mastery of the character.Instead, they multiply the damage of the attacks that trigger them by either 1.5× or 2× depending on which element triggers the reaction. Unlike Transformative Reactions, Melt and Vaporize do not deal damage of their own.See also: Damage § Amplifying Reaction DamageĪmplifying Reactions include Vaporize and Melt. This bonus will be applied in different ways, depending on the type of reaction. The in-game interface shows the damage bonus provided by the character's current elemental mastery. Elemental Reactions have the following effects:Įlemental Reaction damage can be increased by the Elemental Mastery of the character causing the reaction.
